VIXLIV — Retro-Inspired Roguelike FPSVIXLIV

A fast, arena-driven roguelike FPS forged in iron and ember. Step into the breach. Hold the line against what bleeds through.

PC / STEAM / IN DEVELOPMENT

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Old Steel.
New Edge.

VIXLIV is a fast, arena-driven first-person shooter built around movement, pressure, and aggressive gunplay. It draws from the bones of the genre that started it all — punishing speed, brutal weapons, and arenas built to be conquered, not crawled through.

Every run drops you into handcrafted combat spaces designed by hand and tuned by blood. Replayability comes from what hunts you, not from rooms a machine stitched together while you weren't looking.

Move fast. Shoot faster. Die learning.

FPS
Classic FPS
Run Variation
PC
Steam Platform
VII
Major Runs

Built to Bleed

Six disciplines holding the spine of every encounter.

01 / SIX

Handcrafted Combat Spaces

No procedural sprawl. Every arena is shaped by intention — sightlines, choke points, and collapse zones placed by human hands.

02 / SIX

Run-Based Enemy Variation

The walls stay. What walks through them does not. Each run reshuffles threats, modifiers, and ambush patterns to keep familiar ground hostile.

03 / SIX

Retro FPS Identity

Rooted in the era when shooters had teeth. Strafe, circle, and punish. The genre's old language — sharpened.

04 / SIX

Aggressive Gunplay

Weapons with weight, recoil that means something, and a kill speed tuned for momentum. Combat rewards forward pressure, not patience.

05 / SIX

Replayable Structure

A roguelike loop built for short bursts and long obsessions. Every fall sharpens the next ascent.

06 / SIX

Atmosphere With Teeth

Sound, light, and silence engineered as weapons. The space itself is part of what's coming for you.

Given the Right Pressure

In a corner of creation untouched by rebellion, entire worlds have endured in perfect harmony — unbroken, untested, and free of corruption. That changes now.

I / FOUR Untouched Worlds

In a corner of creation untouched by rebellion, entire worlds have endured in perfect harmony — unbroken, untested, and free of corruption.

That changes now.

II / FOUR The Breach

Something has begun to breach their boundaries. Not to destroy them outright, but to prove a point.

The claim is simple: given the right pressure, anything can be made to break.

III / FOUR The Trial

You are sent into the breach.

Each incursion is a trial. Each encounter, a measure. As the pressure builds, the line between resistance and compromise begins to narrow. Power is always within reach — but never without consequence.

IV / FOUR The Measure

Across escalating runs, you fight to preserve what has never fallen — while facing the same conditions that once led everything else to ruin.

This is not survival.
It is proof.

Currently Forging

VIXLIV is in active development. No fake dates. No empty promises.

Status

Active production. Combat systems, enemy variants, and arena suite expanding weekly.

In Development

Combat First

Designed for high-speed, responsive FPS gameplay. Tight inputs. Clean kills. No drag.

Release

When it's ready. Wishlist to be the first notified when the gates open.

Lightspire Game Studios

An independent studio building purpose-driven, story-led experiences. Small team. Sharp focus. No filler.

We build games we'd want to play — the kind that respect your time, demand your attention, and give back tenfold.

  • Independent and self-directed
  • Story-driven design philosophy
  • Purpose-built player experiences
  • Craft over scale
LIGHTSPIRE
Game Studios

Forging deliberate worlds for players who notice the difference.

Stand at the Breach

Wishlist VIXLIV on Steam to be notified the moment the gates open. Join the development feed for early footage, behind-the-scenes work, and signal from the studio.